#include <SDL/SDL.h>
#include <SDLSystem.h>
#include <InputSequencer.h>
#include <InputNode.h>
#include <InputContext.h>
#include <ContextActor.h>
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Classes | |
class | helloAction |
class | WidgetMouse |
This is an example of a custom device. More... | |
class | Application |
Functions | |
int | main () |
int main | ( | ) |
Definition at line 121 of file demo.cpp.
References Application::run().
00121 { 00122 Application myApp; 00123 myApp.run(); 00124 00125 return 0; 00126 }
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