| Device(const GameController &joy, SDL_Joystick *opened) | cmil::SDL::SDLControllers::Device | |
| getAxis(unsigned int id) const | cmil::SDL::SDLControllers::Device | [inline] |
| getBall(unsigned int id) const | cmil::SDL::SDLControllers::Device | [inline] |
| getButton(unsigned int id) const | cmil::SDL::SDLControllers::Device | [inline] |
| getHat(unsigned int id) const | cmil::SDL::SDLControllers::Device | [inline] |
| getName() const | cmil::SDL::SDLControllers::Device | [inline] |
| m_axes | cmil::SDL::SDLControllers::Device | [private] |
| m_balls | cmil::SDL::SDLControllers::Device | [private] |
| m_buttons | cmil::SDL::SDLControllers::Device | [private] |
| m_hats | cmil::SDL::SDLControllers::Device | [private] |
| m_opened_sdl_joy | cmil::SDL::SDLControllers::Device | [private] |
| ~Device() | cmil::SDL::SDLControllers::Device | [inline, virtual] |
1.4.7