addController(const GameController *controller) | cmil::SDL::SDLControllers | |
addCustomDevice(InputDevice *device) | cmil::SDL::tDeviceTranslator< DeviceBase > | [inline, virtual] |
DeviceTranslator(System *const sys) | cmil::SDL::DeviceTranslator | [inline] |
getAxis(unsigned int which, unsigned int id) const | cmil::SDL::SDLControllers | |
getBall(unsigned int which, unsigned int id) const | cmil::SDL::SDLControllers | |
getButton(unsigned int which, unsigned int id) const | cmil::SDL::SDLControllers | |
getData(int id) const | cmil::SystemClient | [inline] |
getData(const Ev &event) const | cmil::SystemClient | [inline] |
getDevices() | cmil::SDL::SDLControllers | [virtual] |
getHat(unsigned int which, unsigned int id) const | cmil::SDL::SDLControllers | |
getID(const Ev &event) const | cmil::SystemClient | [inline] |
getName() const | cmil::SDL::SDLControllers | [inline, virtual] |
getSize() const | cmil::SystemClient | [inline] |
getSystem() const | cmil::SystemClient | [inline] |
getTimeRef() const | cmil::SDL::tDeviceTranslator< DeviceBase > | [inline, virtual] |
isActionCompatible(int id, InputAction *action) const | cmil::SystemClient | [inline] |
log_debug(const std::string &message) const | Logger | [inline] |
log_error(const std::string &message) const | Logger | [inline] |
m_custom_devices | cmil::SDL::tDeviceTranslator< DeviceBase > | [protected] |
m_registry | cmil::SDL::SDLControllers | [private] |
m_sdljoysticks | cmil::SDL::SDLControllers | [private] |
operator==(const DeviceTranslator &rhs) const | cmil::SDL::DeviceTranslator | [inline, virtual] |
quit() | cmil::SDL::Relay | |
registerDevices(DeviceRegistry &dev) | cmil::SystemClient | [inline] |
Relay(System *const sys) | cmil::SDL::Relay | |
SDLControllers(System *const sys) | cmil::SDL::SDLControllers | [inline] |
SDLTranslator class | cmil::SDL::tDeviceTranslator< DeviceBase > | [friend] |
sLogManager typedef | Logger | |
SystemClient(System *const sys) | cmil::SystemClient | [inline] |
tDeviceTranslator(System *const sys) | cmil::SDL::tDeviceTranslator< DeviceBase > | [inline] |
translate(const SDL_Event &input_event) | cmil::SDL::SDLControllers | [virtual] |
translate(const SDL_JoyAxisEvent &jaxis) | cmil::SDL::SDLControllers | [private] |
translate(const SDL_JoyBallEvent &jball) | cmil::SDL::SDLControllers | [private] |
translate(const SDL_JoyHatEvent &jhat) | cmil::SDL::SDLControllers | [private] |
translate(const SDL_JoyButtonEvent &jbutton, bool movement) | cmil::SDL::SDLControllers | [private] |
update(const InputData &input) | cmil::SystemClient | [inline] |
update(const ModData &input) | cmil::SystemClient | [inline] |
UpdateSystem(ModData &input) | cmil::SDL::Relay | |
UpdateSystem(InputData &input) | cmil::SDL::Relay | |
~DeviceTranslator() | cmil::SDL::DeviceTranslator | [inline, virtual] |
~Logger() | Logger | [inline, virtual] |
~SDLControllers() | cmil::SDL::SDLControllers | [inline, virtual] |
~tDeviceTranslator() | cmil::SDL::tDeviceTranslator< DeviceBase > | [inline, protected, virtual] |